![]() ![]() Set dressing, texture work on signs, building modeling and optimization, outsource supervision on background buildings. Set dressing, modeling, and optimization. ![]() Set dressing, support props, modeling (floor sections, the building and stairs were primarily done by another artist), and optimization. Modeling and texturing on the dock and supporting structures. Software used includes Maya, Substance Designer, Substance Painter, and Frostbite. I did additional work on Endor and the second version of Vardos. It was a great challenge and honor to help create and realize it for Battlefront II. All of the induced screenshots were from the planet Vardos which was an entirely new planet in the Star Wars Universe. My duties included modeling, texturing, set dressing, optimization, and outsource supervision. I worked as a Senior Environment Artist on Star Wars: Battlefront II for EA Motive in Montreal. ![]() Justin Walters - Senior Environment Artist
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